Hellfang Treasurer
Posts : 126 Join date : 2008-10-16 Age : 34
| Subject: Re: Team Fortress 2 Wed Nov 11, 2009 10:16 am | |
| - Radical Ewok wrote:
- sam keeps making himself player of the week so i had to change it. you seemed like a good choice as you're constantly online and i feel sad everytime i see a toasty pop up saying you're playing a game when i'm stuck trying to do work :p
hey i only did that once! | |
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Garionepsilon Mega Gamer
Posts : 226 Join date : 2009-10-08 Age : 32 Location : Not in Nottingham
| Subject: Re: Team Fortress 2 Fri Dec 18, 2009 2:43 am | |
| I have to say that although I somewhat despise Soldiers and Demos (splash damage spam is such a bitch) the update did give us the new crafting system. You get given some obvious blueprints but you can experiment to find out new ones, although you are limited in what you can throw into the craft area. For example it says that you can combine 3 primary weapons to get scrap metal, but you can also do the same with secondary and melee weapons. However this only works per class, you cannot for instance mesh a FaN and a Natasha together with something else at the same time. I now have 1 piece of refined metal and my item box is down to half the size it once was. Soon I will be able to create a Heavy hat. I just hope it's that tuque thing. | |
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